Strike a 3D pose
Release Date: 2007-06CD descritpion
On CD1 you will find Virtual Training Company’s software training CD for NewTek LightWave 3D. This program provides for a fast, easy, inexpensive and highly effective method, for computer training. So that you can understand and follow our magazine tutorials,
we’ve included movies (without audio) and source files. On CD2 you can find these files to the following tutorials: Photoshop 7
layer style blowout, Trapped, Utilizing the Google Maps API, and
Using Strata 3D CX to create layered Photoshop design assets.
To properly view the movies we’ve included the codec’s, XviD
and TSCC, that will install on either your Macintosh or Windows
computer. Also to get even more experience with video training we have included movies that show the techniques to make Utilizing
the Google Maps API and Photoshop 7 layer style blowout. and much more…
Articles
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Interview with...BILL MILLER
Born in the world’s film capital, Los Angeles, Bill took to animation early. Bill was accepted into the California Institute of Arts, Character Animation Department, where he schooled in 2D and 3D animation. Bill moved out of college into a professional career with Disney Feature Animation. Here he worked on Hercules animating the Hydra, Disney’s first 3D animated character.
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Mascot and me
I want to first give thanks to the .psd team for making this magazine
possible, for without them, I wouldn’t be featured today.In this tutorial,
I’ll describe my overall workflow for creating the mascot Little Bracer for
version 2 of my personal portfolio site, www.bracercom.com. I’ll cover the
initial design through to the final render.
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The real portrait
This 3D work has not certainly used the special skill, although many works have been done
by 3D software, it looks like drawing. The following tutorial is mostly focused on the job flow,
it doesn’t detailed the instructions for operating, hope readers can find the most suitable way
for themselves to do their own artistic work. Sometime wizardly effects also can discard,
impressive picture perhaps only because of one not simple idea, or one kind of simple
patience.
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Creating a conceptual car
The development of conceptual vehicles can rest on the
illustration across photographic manipulation programs
to visualize the designers ideas, without they lose the
visual qualities of the programs 3D. In this case we will use the
Photoshop CS2 for the work of textures and car forms, defining
the different materials types from the use of layers and basic
tools, imitating the environmental and light properties; to finish,
we will include a background developed in the program Caligari
Truespace 6.6 to fuse it with the two-dimensional model.
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Dawn, the dinotaur
This tutorial will introduce you to the concepts of creating your own character, by starting
with a very rough sketch of what you wish to create and continuing all the way through to
your final render. The walkthrough uses the example of my character, Dawn, The Dinotaur,
a warrior who happens to be the last of his kind. This article is aimed at beginners who are very
new to digital sculpting and character creation.
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Using Strata 3D CX to create layered Photoshop design assets
Using 3D applications to create design elements or assets is nothing new. But I will show
you how to use Strata 3D CX to create an element that can be brought into Photoshop
as a native layered file. This is gives you the power to post-process the rendered 3D
asset within Photoshop and gives you tremendous control over your final image. You won’t need
to be an expert at 3D to be successful with this tutorial. The idea is to leverage your skills in
Photoshop to achieve the look you want. Hopefully the example you see here will open the door
to ideas of other projects that can use this same technique. Perhaps you want to model a piece
of jewelry to place onto a photograph of a model, or create an abstract shape for a fine art piece
based in Photoshop. The potential applications of this technique are not limited to my example
and are really endless.
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Empress
T hanks to the graphics tablet and Photoshop, it is currently
possible go much further in the illustration in less time. I present
the creation of an illustration to you which I named Empress, where
I tried to evoke the high social stature in a royal composition balanced and
codes colors. We will see together how to pose easily a texture in record
time giving an additional dimension.
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Photoshop 7 layer style blowout
Designed for intermediate users, here is a nice little trick which will allow Photoshop
users to get the most out of the layer style effects feature. The secret lies in using
effects multiple times (explained below). Try experimenting and see what you
get. You can convert your new ‘style layers’ into regular layers and add effects to them
repeatedly. The possibilities are endless. However, do keep in mind that you cannot revert
converted layers. The only way is by accessing a previously saved version of your work
file with effect layers still intact. Enjoy!
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Creating a 3D Logo with Xara3D
It’s easier than you imagine to create eye catching
3D headings and titles. We’re going to show you
just a very quick overview of how you might start
to create your own 3D heading, ideal for web pages,
emails and presentations. What’s more you can export as
alpha-channel PNG for further editing or compositing in
Photoshop.
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Real or fake?
From the beginning of photography till the latest advances of the CS3 and the 3D, the
great enigmas of humanity have been authenticated or thrown out of a window by the
truthfulness of its images. UFOs, ghosts, apparitions, terrestrial and marine monsters,
bizarre sensationalism and beauty are mixed in a constant to-and-through movement
where the limits of reality or fantasy are not always clear.
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Planning out a road trip utilizing the Google aps API
I n this tutorial, I’ll show
the reader a number of
tricks for using the
dynamic Google Maps API: (1)
Using prewritten Google Mapfunctions,
(2) Customizing the API to
your own specifications, and (3) Putting
it all together in a simple layout
ready to be uploaded to the Web.
I will use Macromedia’s Dreamweaver
MX 2004 to develop the map;
however, you can use any web
editing software that you are
familiar with.
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The King in 3D
Let me begin by saying that I am not a 3D
guru. Based on what I’ve seen on sites like
StrataCafe.com I’ve got a long way to go.
I simply enjoy the whole concept of creating
virtual objects and worlds. I started my 3D
journey with Adobe Dimensions but quickly
found that the software just couldn’t do what
I wanted it to. I went from that to Bryce. Very
cool if you enjoy creating landscapes but
prohibitive when modeling objects. The file
sizes could get huge and rendering times were
measured in days not minutes. Then, one day
a friend turned me on to Strata 3D. That was it
for me. The interface was easy to navigate and
the render times were not bad at all. I’ve tried
Maya and Lightwave but for those you need to learn to speak 3D. You know what I mean.
Take node 3 and rotate it along the Y axis while extruding on lateral plane… What?














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